Updates

Football Agent Patch Notes

All updates released during Early Access

Last updated:

This page tracks all official patch notes and hotfixes for Football Agent during Early Access. Updates are listed newest first.

Hotfix 3 — 26 August 2026

Match time and development

  • Playing time now depends on where a player stands in his club’s squad and on the playing-time promise you negotiate. Both were being ignored: loaning a youngster out changed nothing at all. Now it does.
  • Player development was far too fast with full investment — a wonderkid reached his ceiling in three seasons. It now takes considerably longer, and a player who does not get minutes barely develops.

Source: ATERO GAMES Steam Community Announcement

Hotfix 2 — 25 August 2026

Critical fix: event popups could lock the game

  • Fixed an issue where event popups where every option required money could trap players with no cash — there was no way to close the window and the game became unplayable.
  • You now always have a choice you can afford — but it costs you: neglecting an agency event damages your reputation, walking away from a player’s situation costs morale, trust and your bond, and postponing a signing meeting lowers his interest while rival agents move in.
  • Fixed five labels on the decision outcome card (club relationship, player trust, media pressure, media profile, transfer rumour) that were showing untranslated in every language.

Source: ATERO GAMES Steam Community Announcement

Hotfix 1 — 25 August 2026

Initial Early Access launch fixes

  • Renewing a contract clears the related messages properly.
  • Every event now has an option that costs nothing.
  • Match engine: better defending, far fewer offsides.
  • Assists can no longer appear in a 0-0 draw.
  • Bug report link added under Settings > Help.

Source: ATERO GAMES Steam Community Announcement

Roadmap

ATERO GAMES has outlined the following planned additions for the full 1.0 release:

  • Larger and richer player database
  • More random events and negotiation scenarios
  • Steam achievements completion
  • Deeper balancing based on community feedback
  • Quality-of-life improvements driven by player feedback
  • Community-made data pack import system expansion
  • Additional language support (subject to community demand)

The developer has stated a preference for leaving Early Access when the game is genuinely ready rather than on a fixed schedule.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Where can I find the latest patch notes?

Patch notes are posted on the Steam Community Hub by ATERO GAMES. This page is updated when new patches are released.

How do I report a bug?

Use Settings > Help > Bug Report inside the game, or post on the Steam Community Hub.